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World of Warcraft MMO Surpasses 11 Million Subscribers Worldwide
November 5, 2008
By Jennifer Hull
Blizzard Entertainment has announced that the number of subscribers for "World of Warcraft," Blizzard's award-winning massively multiplayer online role-playing game (MMORPG), now exceeds 11 million players worldwide.
Bllizzard's "Wrath of the Lich King" to Launch November 13
The subscription milestone was reached as the beta test for "Wrath of the Lich King," "World of Warcraft's" second expansion, nears completion. "Wrath of the Lich King" will launch in several regions around the world starting on November 13.
"It's been very rewarding to see gamers around the world continue to show such strong support for 'World of Warcraft'," said Mike Morhaime, CEO and co-founder of Blizzard Entertainment. "We remain fully committed to responding to that enthusiasm with a high-quality, constantly evolving game experience."
Blizzard's "World of Warcraft" MMORPG Earns Worldwide Popularity
Since debuting in North America on November 23, 2004, "World of Warcraft" has become the most popular MMORPG around the world. It was the best selling PC game of 2005 and 2006 worldwide, and finished behind only "World of Warcraft: The Burning Crusade," the first expansion pack for the game, in 2007.
"World of Warcraft" was recently launched in Russia and Latin America, and is currently available in eight languages. In addition to North America and Europe, the game is played in mainland China, Korea, Australia, New Zealand, Singapore, Thailand, Malaysia, Chile, Argentina, and the regions of Taiwan, Hong Kong, and Macau.
For further information on "World of Warcraft, The Burning Crusade," and "Wrath of the Lich King," please visit the official website at www.worldofwarcraft.com.
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